![]() Ray tracing: Raytracing is a type of Global Illumination.The downside is that the results may not be absolutely accurate. Biased Rendering: Biased means that the renderer will estimate values, or do a bit of educated guessing using mathematical functions, and not calculate every single pixel.Software that utilizes the GPU in rendering is faster than CPU renderers but are limited to the amount of VRAM or video memory. GPU Rendering: A graphics processing unit, or GPU, is there to render 3D graphics and to help the CPU perform its calculations. ![]() Over the summer I wrote an article, In Depth: 3D Renderers, that explained some of the terms, so I’ll pull from that article explaining some of these terms. It’s a biased renderer and uses ray tracing. ProRender a physically based GPU render engine, for fast and physically accurate renders (using OpenCL and Metal on Mac). It is not included with Prime, BodyPaint, or Cinema 4D Lite. ProRender is included with Cinema 4D Studio, Visualize, and Broadcast. ![]() ![]() You could get away with using ProRender and not knowing what any of this means, but a little knowledge never hurt anyone. Some 3D Renderer Terminology about ProRender It has new features such as multi-pass rendering, Subsurface Scattering (SSS), and motion blur. In the last month, we did a series on third-party renderers for Cinema 4D, but the fact is, the AMD Radeon ProRender update for Cinema 4D R20 is fantastic for Physically based rendering.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |